Thursday, December 26, 2019

The Setting

Paladins' Quest is set in the Tellurian Isles, a large archipelago consisting of hundreds of islands amidst a vast sea. Far to the east is the continent of Empyrea, home of the Emperor who is also ruler of Telluria.

The Tale of the Good King
The Emperor sent his son to rule over Telluria as king. The son was betrayed and murdered by Inimicus, one of the Emperor's nobles. However, the son rose from the dead and claimed the crown. He then returned to Empyrea but promised to come back to Telluria. His followers patiently await the return of the one they call the Good King.

Inimicus's War and the Paladins
Since then, Inimicus has seized power over much of Telluria and wages war on the supporters of the Good King. In response, the king's followers have formed havens, sanctuaries where they can escape from Inimicus's repression. To protect the havens, the followers formed the Order of Paladins, brave warriors who form the bulwark of defense against Inimicus's attacks.

Palmyra
Our initial campaign will begin on the island of Palmyra. The isle is ruled by Duke Rodrik, once loyal to the Emperor but who has now asserted his independence. He claims that the King is dead and that the Emperor has abandoned the people. Therefore, he is determined to go his own way, ruling from his castle at Airedale.

There are still loyal followers of the Good King on Palmyra, and they have protested the Duke's defection. In return, the Duke has arrested the most vocal critics and is harassing other royalists. They are now looking to create a new safe haven.

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