Then disaster struck. An overwhelming army of monsters poured over the border. They decimated the original capital of Dragon Coast. The Usurper's stronghold was overrun, forcing a retreat eastward. The monster army continued into my personal demesne of Lion's Keep. I tried to resist their depredations but their numbers were too large. The beasts overwhelmed my fief. I led a determined band of survivors as we fled eastward away from the ruins of Lion's Keep. The enemy continued to hound us, however. We needed to find a safe haven.
Our eyes would turn across the waters. Ember Shoals, a chain of islands off the mainland, beckoned. It was a haunt of smugglers and pirates; Dragon Coast had battled their raids in the past. Now, the island offered sanctuary, I would lead my followers across the channel to the western coast,
Map courtesy of Kettlebaun, Lord Admiral and founder of the Freehold of Ember Shoals |
Thus, it was here on the rugged, formerly uninhabited coast that the survivors from Lion's Keep would build our new settlement. We named it after our tower - Wyvernwatch.
OOC Notes:
- As differences in opinion about the direction of Dragon Coast arose, I began to consider breaking away and forming a new Belegarth realm. I planned on calling it Wyvernwatch and I came up with the above backstory to explain it. Soon thereafter, Robb Rodgers would convince me to join him in forming a new Amtgard park, Ember Shoals. I merged Wyvernwatch into Ember Shoals.
- I had played Amtgard using the version 7 rules, which I did not like. However, v8 came out just when we formed our new park. I found it much preferable to the earlier rules. I am now an avid Amtgard player.
- I also discovered some other advantages of Amtgard:
- The restrictions on contact made it safer and more comfortable for these old bones of mine.
- It offers much greater opportunities for role playing. Dragon Coast had fallen into a repetitive pattern of battle games but (as you shall see) we were able to create more interesting story lines using Amtgard.
- The map came from Robb. I believe his father actually illustrated it. He even included a home for me on the map - Heron Hall. I shall tell the story of Heron Hall's founding and its relationship to Wyvernwatch at another time.
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