- Note that Robb suggested "Champion" as the class name. I am leaning toward "Guardian" because I want to use "Champion" as a title. Nothing's fixed in stone though.
The Guardian
Guardians are powerful fighters who use their strength and skill to defeat the enemy. Because of their use of shields and armor, Guardians stand at the forefront of the battle line, ready to repel and smite attackers.
Armor – Any
Shields – Any
Weapons – Any melee
Fit the Role – War Cry (1 use per life)
Abilities:
Level 1 - Repair (1 per life, 1 recharge) - Adds 1 point back to a shield or section of armor. Player must recite "Let them repair the breaches of the house." (from 2 Kings 12:5)
Level 2 - Strengthen (1 per refresh) - An undamaged shield can now take 4 points of damage before being destroyed. Player must recite "The Lord is my strength and my shield; my heart trusts in him." (from Psalms 28:7)
Level 3 - War Cry (1 per life) - All opponents within 20' of the Guardian must retreat outside a 20' radius and remain there for 15 seconds. Player must recite "A sword for the Lord and for Gideon!" (from Judges 7:20)
Level 4 - Armor of God (1 per refresh. Self only) - The Guardian may ignore the first 2 hits against him or her. Player must recite "Put on the full armor of God, so that you can take your stand against the devil’s schemes." (from Ephesian 6:11). When hit, call out "Armor of God"
Level 5 - Shield of Faith (1 per refresh. Self only) - The Guardian's shield is now indestructible for the duration of the current life. Player must recite "Take up the shield of faith, with which you can extinguish all the flaming arrows of the evil one." (from Ephesians 6:16). When the shield is hit, call out "Shield of Faith"
Level 6 - Archangel's Might (1 per refresh. Self only) - The Guardian's weapons now do double damage for the duration of the current life. Player must recite "For the Lord himself shall descend from heaven with a shout, with the voice of the archangel." (from Thessalonians 4:16). When striking, call out the number of hits
Recharge
Some abilities may be reused after being recharged. The recitation for a recharge is:
But those who hope in the Lord
will renew their strength.
They will soar on wings like eagles;
they will run and not grow weary,
they will walk and not be faint.
(from Isaiah 40:31)
Some Design Notes
- I dropped Rally Cry from Robb's suggested list. I prefer to keep healing as a province of the Defender (Healer) class but I'm debating about putting it back in just in case a side does not have a healer. I do like the current list and don't want to drop anything; perhaps I should add a seventh level?
- I added Repair as a 1st level ability. Given that the Guardian's main role is a tank, armor and shield become crucial. Thus, repairing them will be very beneficial.
- I also decided to give Repair a recharge to give more staying power to the Guardian. For recharge, I chose a verse that is longer than the others because a recharge should take a little time.
- I changed the frequency of most of the higher level abilities to once per refresh. Otherwise, they would effectively be permanently on for players of those levels.
- All the recitations to use an ability come from Bible verses. It is an idea I gleaned from the Spiritual Warfare RPG ( specifically Christian RPG).
Please feel free to share any constructive suggestions in the comments.
Next up - the Warden (scout) class. (love the name Robb!)
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