Next up is the Warden. It is kind of a cross between Amtgard's scout, assassin, and archer. Here is my first draft. Comments are welcome.
The Warden
Wardens are lightly armed warriors who patrol the wilderness, scouting for enemy incursions. They specialize in stealth and combat with missile weapons.
Armor – Cloth or leather; no metal
Shields – Small
Weapons – Missiles, Blue
Fit the Role – Dodge (1 use per life) – ignore a hit. “My help comes from the Lord” (Psalm 121:2)
Abilities
Level 1 - Hide (1 per life, 1 recharge. Self only) - Player is Hidden and cannot be affected in any manner (e.g. enemies cannot attack a hidden player). While hidden, the player cannot move, attack, or speak (except to end hiding). Player must recite “You are my hiding place; You preserve me from trouble.” (from Psalms 32:7) to become Hidden. To end Hidden status, recite “He reveals mysteries from the darkness.” (Job 12:22)
Level 2 - Track (1 per life, 1 recharge. Range of 20') - Removes Hidden status from one player. That player can then be affected as normal. Player must recite "It is He who reveals the profound and hidden things.” (Daniel 2:22)
Level 3 - Trap (1 per life, 1 recharge. Range of Touch to charge) - A sling stone can be treated as a bola, which Traps an opponent who is struck by it. A trapped player cannot move his or her feet but can still fight, speak, and be affected by other players. The trap lasts for 30 seconds. Player must recite “Evildoers will bow down in the presence of the good, and the wicked at the gates of the righteous.” (Proverbs 14:19) to charge the stone. Declare “Trap” when throwing it at someone.
Level 4 - Free (1 per life, Range of Touch) - Removes Trapped status from a player. The Warden must recite “Christ has set us free.” (Galatians 5:1)
Level 5 - Stalk (1 per life) - Player is Hidden (as per Hide). However, the player may move up to 50’ from where they began to stalk. Player must recite “They slip by like reed boats, Like an eagle that swoops on its prey.” (Job 9:26). To end Hidden status, recite “He reveals mysteries from the darkness.” (Job 12:22). Note that Track also works on players who are stalking.
Level 6 - Fire Bomb (1 per life, 1 recharge. Range of Touch to charge) - A sling stone can be treated as a fire bomb, which counts as a Red weapon when it hits an opponent. Player must recite “I came to cast fire on the earth, and would that it were already kindled!” (Luke 12:49) to charge the stone
Declare “Fire Bomb” when throwing it at someone.
Some ideas for more thematic ability names:
ReplyDeleteHide becomes Sanctuary
Track becomes Revelation
Free becomes Salvation
Fire Bomb becomes Consuming Fire (from Hebrews 12:29)
No idea yet for Stalk
I do like the names and themes of the classes. I have a suggestion, replacing Guardian with Sentinel & using Guardian in place of Defender?
ReplyDeleteI was thinking of Protector in place of Defender.
ReplyDelete